We’ve all been there – sitting under the moonlight of Azeroth at 2 a.m., running the same World of Warcraft rAId repeatedly; or traversing the vast lands of The Witcher 3, climbing mountains just to find a specific goat; or pondering deeply over the Hearthstone board, searching for that one brilliant move to secure victory.
But have you ever thought – the games you play are not just games. They are a map of your personality, emotions, choices, desires, and life journey.
Just like the “Liked Songs” playlist on a music app, your gaming history can be a profile of “you.” We can use AI to understand why you’re obsessed with certain games, what you persistently seek in virtual worlds, what you avoid, what you crave, and what you repeat – all through the games you play and the time you spend in them.

I. Prepare Your “Gaming Personality Profile”: Export Your Data
To export your gameplay time data from various gaming platforms, follow the methods below. These cover mainstream platforms like Steam, Xbox, PSN (PlayStation), Battle.net (Blizzard), Epic Games, and Nintendo Switch.
Visit a website called Exophase. On this site, you can link your Steam, Xbox, PSN, EA, Ubisoft, and other accounts to retrieve a list of the games you’ve played and your playtime across these platforms. You can then copy this information.
For Steam playtime export, you can also visit the calculator section on the steamdb.info website. Enter your SteamID or profile URL to get statistics, including total playtime for your games.
For Blizzard Battle.net games, obtaining playtime is more challenging. The Battle.net client itself doesn’t directly show total playtime; only some games have internal statistics:
- World of Warcraft: In the game, type the command /played in the chat window. This shows the total playtime for the current character and time at the current level. This command only displays time for a single character; you’ll need to add up times from multiple characters for your total account playtime.
- Diablo III: The game doesn’t directly display total playtime. You can check each character’s creation date and progress in the character interface to estimate playtime indirectly.
- Hearthstone: No direct option to view total playtime exists in-game. You might approximate it through achievement progress or match history.
- Overwatch 2: Go to the “Career Profile” page in the game. You can see the playtime for each hero; add them up for the total.

In summary, it’s quite inconvenient for Battle.net players to check their playtime statistics, requiring significant manual organization.
Another method to check playtime for Blizzard games (data before 2024) is using the “Blizzard Gaming History” feature on the NetEase Dashen App. Specifically, download and open the “Dashen App,” then search for “My Blizzard Gaming Footprint” to use this feature. Note that it only Provides statistics for data before 2024 and is not real-time.
Organize all the data into a TXT file in this format: Game Name, Playtime. See example below.
Game List Example:
Game 1, 150 hours
Game 2, 80 hours
…

II. Use This Prompt: Let AI Understand You Like an Old Friend
After preparing your TXT document, add this prompt at the beginning and submit it to your preferred AI platform (ChatGPT, Claude, Gemini, etc.):
Prompt:
“The following is my game record (game names and playtime). Please analyze my behavioral style in games, achievement motivation, preference types, and infer my player personality, life attitude, and psychological state based on this information.
Please use the game names and playtime to reconstruct a realistic ‘player me.’ Finally, provide me with a summary label like ‘XX-type Player,’ accompanied by an explanation.
Please use metaphors, analogies, psychological terms, and gaming culture references to make the analysis both precise and literary.”

III. Why It’s Worth Doing: Games Are an Extension of Your Personality
Your love for World of Warcraft might not be because it’s the most open world, but because it’s the most “orderly” – you’ve found a world with clear goals, loot tables, and rhythm within the chaos of real life. Your persistence in beating Dark Souls isn’t because you enjoy suffering, but because, in reality, you are already accustomed to endurance and the delayed gratification of victory.
Gaming behavior is a form of psychological projection.
AI won’t judge you as an “addict” or an “avoider.” It will simply recognize you as a “complex gaming persona,” interpreting the heatmaps, emotional peaks, and strategic preferences you’ve left behind in the virtual world.

IV. Conclusion: Raids Are Dreams, Loot Is Fate
Humans experience two kinds of time: real time and game time. Real time marches forward towards aging, sickness, and death, while game time extends only towards a future with better gear, cuter pets, and flashier transmogs.
Using AI to understand your game time is using AI to understand how you construct meaning.
When AI looks back on these numbers and trails, it sees not just “how many hours you played,” but the values, emotions, and aesthetic tendencies you repeatedly chose in the virtual world.
It might not be perfect, but the reflection of you in the machine’s eyes can sometimes be clearer than the one in the mirror.
So, if life is like a play, why not let AI be a quiet audience, appreciating the “player portrait” you’ve unintentionally crafted.

V. Example Analysis (Effect)
The game record you provided is an exceptionally substantial “player’s resume.” It not only condenses countless days and nights of your dedication but also acts like a scalpel, revealing the deep textures of your spirit, behavior patterns, and life philosophy. I will analyze this from dimensions like behavioral style, achievement motivation, and preference types – much like an archaeologist uncovering ancient ruins – to reconstruct a realistic and three-dimensional “player you.”
Behavioral Style Analysis: An Epic-Patient World-Builder
World of Warcraft – 9,000 hours. This is the cerebral cortex of your gaming personality, comparable to a player’s epic saga. “It takes ten years to grow trees, but a hundred to rear people.” Your time in Azeroth is enough to evolve from a novice into a guild leader, witnessing multiple expansion cycles and community fluctuations with a seasoned perspective.
You are not a “sensation seeker” (chasing short-term stimulation and feedback) but belong to the Constructivist Player type – those who find core enjoyment in system building, character development, resource optimization, and community management, rather than just combat victory itself.
Treating World of Warcraft as a “second life,” you navigate raid mechanics, economic systems, class compositions, and transmog collections. You resemble an “internal locus of control” type in psychology: you believe rules can be mastered, systems can be manipulated. You dislike randomness and prefer games where you can “control your own destiny.”

Achievement Motivation Analysis: The Interwoven Drive of Collection, Optimization, Control, and Narrative Immersion
- Control Drive (Power/Control Motive):
You prefer games that allow you to “dominate resources and optimize cycles”: Diablo 3, Diablo 4, SimCity, The Sims 4, StarCraft, Planet Coaster, Command & Conquer: Red Alert 3. They share a common thread: seeking order within chaos, extracting maximum efficiency from complexity.
Your goal isn’t merely to flaunt victory but to prove your ability to conquer chaotic systems. You experience a “creator’s” sense of control in this process. - Collector’s Tendency (Compulsion Loop + Completionist):
Judging from your investment in multiple “grind-heavy” games (e.g., WoW, Diablo, Resident Evil series, Tomb Raider), you are easily captured by “micro-reward systems.” You are the type for whom “even a 1% uncompleted achievement feels like sand in your shoe.”
To some extent, this tendency suggests you likely pursue detail and dislike chaos in real life, possibly possessing mild “ritualistic compulsivity” (a trait that is both a strength and a constraint). - Narrative Immersion Drive:
Games like NieR:Automata, The Last of Us, Detroit: Become Human, Hellblade: Senua’s Sacrifice, Life is Strange, Heavy Rain, A Plague Tale, Uncharted indicate you aren’t satisfied with just leveling up; you crave experiencing “a character’s life.”
You might stop during a side quest just to listen to an NPC’s heartbroken dialogue; you remember a scar on a character, a hesitant glance. This isn’t simply being a “story fan”; it’s characteristic of an “emotional projection player.”
Preference Type Analysis: The Hybrid of Reality Escapist × World Sculptor

Your preferences can be categorized into:
- Long-Term Investment Games (e.g., WoW, Diablo, The Sims series)
→ For you, “repetition” isn’t monotony but an anchor of security. - Strong Narrative-Driven Games (e.g., NieR, The Last of Us, Heavy Rain)
→ You confide unexpressed emotions in these works and experience life scripts unavailable in reality. - Moderate Strategy/Simulation Games (e.g., Cities: Skylines, Red Alert, Planet Coaster)
→ You enjoy “solving problems” rather than “being chased by problems,” preferring systems that are clear, bounded, and provide feedback – a virtual society.
Player Personality Profile:
From a psychological perspective, your player personality aligns with the following combination of traits:
INTP Explorer (“Architect” + “Observer”)
- Enjoys deconstructing systems and analyzing rules.
- Values freedom, dislikes being led.
- Emotionally deep but not openly expressive.
- Plays games to establish a “self-directed order,” not merely for entertainment.
Escapist Idealist
- Reality might contain variables you cannot control, but in the game world, you can choose factions, rules, and fate.
- You maintain “critical engagement” with reality but invest genuine emotion in the virtual world.
Inferred Life Attitude & Psychological State:
You are not someone who escapes life but uses games to construct an “emotional training ground” more ideal than reality. You understand life’s harshness, which fuels your desire to experience courage, sacrifice, love, and destruction virtually.

You might exhibit the following tendencies:
- Maintain distance in interpersonal relationships but don’t resist deep connections – a “slow-to-warm-up” personality.
- Emotionally stable but occasionally experience low moods, alleviating anxiety through repetitive tasks (e.g., running raids, farming materials).
- Naturally sensitive to aesthetics, narrative, and philosophy, skilled at “finding meaning” in details.
You Are: “The Worldshaper” Type Player
Label Explanation:
You don’t play to escape reality but to reconstruct an ideal world of order and beauty virtually.
You are passionate about long-term investment and optimization, obsessed with causality within systems and character destinies.
In others’ eyes, these are just pixels. In your eyes, they are totems of belief, projections of emotion, and rehearsals of thought.
